In The Division 2, Mexico builds a border wall to keep US refugees out

If you follow U.S. politics–or have been in the vicinity of any news broadcast over the past few years –you probably know that the subject of a border wall separating the U.S. and Mexico is currently a matter of some discussion. Despite being one of the non-political games of Ubisoft, The Division 2 riffs on the border situation pretty directly, and today that fact has become a visible part of the game marketing.

Ubisoft tweeted earlier today that the Mexican government issued a faux press release saying “Mexico is responding to the deteriorating situation in the US.” The idea is that Mexico has declared a state of emergency following an apocalyptic outbreak that strikes the US in The Division, and that the country has approved funding to construct a border wall to keep US refugees out.

“Government troops and national police” are deployed with a new “zero – tolerance mandate” to protect the border in an effort to prevent the spread of the outbreak.m.

As the unnamed Mexican president says, “We have already seen a caravan of US citizens from the east coast arrive at our border hoping to enter our country for protection, services, and to escape the Dark Zones of anarchy and chaos.”

Ubisoft previously had to apologise about a Division 2 marketing email making light of the US government shutdown last month, though this is at least justified within the context of the game’s plot.

The idea of current events reversing as Mexico funds an anti – US border wall sounds like a bit of dour political satire – but as we all know, a Ubisoft game would never try to deliver any kind of message about current politics.

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